8/18/2023 0 Comments Team fortress 2 logo pixel grid![]() ![]() So where do we stop polishing the art? – We think, right where the playtests show that the players immerse enough into the game and are happy with how the art style conveys the main gameplay features and assists in navigating through the user-friendly UI and menus. Sometimes - making a good quality art is more than enough than aiming for a perfectly unachievable visuals at the level of the Cyperpunk. Sometimes, for a game to be fun and addictive it's not necessary to have a high-resolution visual polishing with impeccable pixel-perfect assets. It's worth keeping in mind that the art style is still something that highly depends on the gameplay. Given into account limited budgets, it might result in a crunch and eventual stall of production. Although understandable, upkeeping the highest-quality of the art results in extensive polishing and extra iterations at the stages of game development when we need to move forward and maintain a steady flow of delivered content. Setting up a high level of quality of the art is a common problem for indie devs. ![]() Finding the balance between the quality, the budget, and the capacity of the art team Songs of Conquest by Lavapotion is another example of almost impeccable pixel art mixed with 2.5D effect that comprises HoMM-inspired setting and experience The players shouldn't doubt that they are in fact within the Gotham City. These characteristics emerge incisively through the game’s graphics conveying it through realistic 3D models with hand-painted textures. So naturally, it isn’t unexpected to mentally picture this place as cold, colorless, sad, and nightly. For instance, the main lore of “Batman Arkham Knight” revolves around Gotham, a city haunted by corruption, violence, social inequalities, poverty, and crimes. In this sense, the art style should be able to enhance most of the game’s message, invoke feelings and emotions and help to further immerse player into the narrative. The main story sets the overall feeling and atmosphere of gameplay. The lore of a game hugely interacts with its art direction. Art Style Synergy with Lore and Narrative The art style of Animal Crossing: New Horizons reflects the game's focus on the non-violent experience with the strong emphasis on the social interaction. In Neopets, the stylized drawings for the characters/universe appeal to children, creating a solid bond between the game and the audience. For example, Neopets game is a worldwide famous browser title with a cute cartoonish art style that strongly conveys Pokemon vibes. Aligning the art with the intended player's experienceįirst, it's recommended to align the main features of the game and its expected user experience with the visual style. How to choose the right art style for the game Let's see how impactful the art style can be for a game. The whole work needs to show a balance between each of its components, but most importantly - to convey the essentials of the gameplay through the art. However, in its beginning phase, game development focuses on finding the pillars of the future product by deciding on the core gameplay loop, the narrative, and finding the right game art style. While a game designer is busy finding the working concept of the core gameplay mechanics and proving it through the iterations of functional prototyping, the art lead faces the hard choice of implementing this concept through the visual style of the game. Graphics is what catches the player's eye at first contact, it becomes a vital foundation, a bridge between the game and the players. ![]()
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